![]() ![]() Understand what was going on, and really being genuinely stupid. ![]() To be so outrageously stupid to hide the fact that he actually didn't ![]() To get people off their guard, pretending to be stupid because he couldn'tīe bothered to think and wanted someone else to do it for him, pretending Zaphod was learning to distinguish between him pretending to be stupid just One of the major difficulties Trillian experienced in her relationship with Linux People Fortune: 745 - 754 of 1231 from Linux People Only one way to find out.Motd Home Daily Fortunes Best of Fortunes Worst of Fortunes that requires, pretty much, therapy.īut, y'know, that's not to say Trillian is horrible, and maybe there are enough people who feel a need for something it offers that Pidgin or Empathy doesn't. but the reaction, frequently, is "but I still have months of subscription left!" The fact that the free (as in beer) product is better than what they bought in every conceivable way doesn't change their frantic need to "get what they paid for" out of the subscription. I see that all the time when I have to fix computers Norton Internet Security has hosed all to hell I end up removing NIS completely, installing MSE, and explaining to the client that MSE is less resource-intensive, much less likely to screw up the network stack, and has a better detection rate than Norton. Honestly I think a lot of it is the lingering tendency to think "if I have to pay for it, it must be better". Personally, I was amazed anybody was still purchasing Trillian even on Windows, after GAIM (the predecessor of Pidgin) came out. ^^ that is why I am not so sure you'd find a lot of Linux users willing to pay for Trillian. I think the real question is simply "is it worth the investment to port?" and a large part of the answer to that question is "how good are your developers?" I say that only because it hasn't been a big deal for (sorry to keep bringing this up) a growing number of indie game developers to port GAMES to Linux, and porting something like Trillian - which only has to deal with a relatively minimal, non-real-time, non-hardware-accelerated, blah blah blah interface - has GOT to be a HECK of a lot easier than porting a game. in fact, less piracy may not make money directly, but it IS, at least, free advertising.) But that wouldn't actually make Trillian's developers any more money than if they WERE pirating it. (I say this because Linux users, I believe, would be considerably less likely to pirate something like Trillian if they weren't willing to pay for it - they just wouldn't use it. Which brings us to the flip side of something the software industry frequently fails to recognize: that piracy isn't quite the same thing as theft. I don't really know if Trillian would pass that bar for many people. The tough thing is: getting them to want it, in the first place. The indie game developer market, at this point, has discovered pretty conclusively that Linux users ARE willing to pay for software they actually want - and, interestingly, are willing to pay more for it than Windows or Mac users. Honestly, I think it really, REALLY depends on whether they find that software worth the actual price. Not to mention there are already a lot of good open-source IM clients out there already.īetween the small market segment (2%) and the small number willing to spend the money on closed-source software (let's say 20%) - well 20% of 2% isn't very much (and those estimates are generous.)ĭon't mean to rain on your parade, but I don't see it happening. The majority of Linux users feel strongly about their software being open-source and open-source only. Windows holds about 87% of the desktop market share, Mac OS is around 11%, and Linux is around 1 - 2%.Ī large majority of Windows and Mac OS users are quite willing to spend money on closed-source products. The basic Trillian client is free, but the business model is that a certain percentage of the market is willing to pay for the extra features in the Pro version. I know a lot of people run Linux for the fact that it is free and open source. It doesn't seem like a very profitable use of their time/money. I checked out your petition, but saw no explanation in it as to why you think Cerulean Studios should port Trillian to Linux. ![]()
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